π€PvE + ROI
PvE, also known as Player versus Environment or PvE, involves players facing challenges presented by the game environment rather than other players
The same towncentre lvl can attack 20 times. If u want attack more, your need to upgrade it level
This mode is where the player faces off against the computer. Players who engage in this mode are not at risk of being killed by other players or having their resources stolen.
There's a limit of 1 attack per day in this mode. To be able to attack again, players will have to wait for the daily server reset at 0:00 UTC.
As the player progresses in PvE mode, the difficulty will increase, but the rewards obtained will also be greater.
Below is an attached table of earnings per town hall levels and their daily earnings with their cumulative cost and approximate ROI.
Having 1 NFT grants you Town Hall level 1 automatically and the ability to start playing.
To reach level 6, you'll need 2 NFTs, and to reach level 10 and beyond, you'll need 3 NFTs.
Below, approximate earnings in $ will be shown to simplify understanding.
Analityc | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Lvl 6 | Lvl 7 | Lvl 8 | Lvl 9 | Lvl 10 | Lvl 11 | Lvl 12 | Lvl 13 | Lvl 14 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
$/Day (Price Launch) | 2.5-3.5 | 6-7,5 | 11.5-13.5 | 18.5-20 | 28-32 | 39-45 | 55-65 | 80-90 | 100-130 | 120-180 | 190-240 | 240-340 | 350-450 | 500-660 |
Tokens/Day | 9-12 | 21-26 | 41-47 | 60-70 | 99-113 | 137-159 | 194-229 | 282-317 | 352-458 | 423-635 | 670-847 | 847-1200 | 1235-1588 | 1764-2329 |
Cumulative cost $ (Price Launch) | 50 (pre-sale nft) | 115 | 200 | 310 | 450 | 640 | 880 | 1200 | 1600 | 2100 | 2800 | 3700 | 4900 | 6400 |
Token cost (NO cumulative) | 0 ( 1 hero ) | 405 | 705 | 1094 | 1588 | 2260 | 3105 | 4235 | 5650 | 7412 | 9833 | 13060 | 17300 | 22590 |
Roi (Day) Aprox | 17 | 17 | 16 | 16 | 15 | 15 | 15 | 14 | 14 | 14 | 13 | 13 | 12 | 11 |
All $ values assume a stable token value; all earnings will be in tokens. We don't have an oracle.
Example Village
Village level 4 without pet and common hero
Base ROI = 16 attacks (16 days) Maximum attacks = 20 attacks (20 days) Net gain: 4 attacks (4 days) Profit percentage in 20 days = 25%
Village level 4 with rarity 3 pet and epic hero
Base ROI = 16 - 16(0.20 + 0.15) = 10.4 attacks (10.4 days) Maximum attacks = 20 attacks (20 days) Net gain: 9.6 attacks (9.6 days) Profit percentage in 20 days = 92%
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